My name is Arielle Shander, and I’m an independent game designer and IT professional.
Since childhood, I’ve been drawn to technology’s vast potential in art, communication, health, and a nigh endless list of other crucial applications. Growing up in the ’90s, I’ve had the privilege of utilizing technology and watching it rapidly evolve into a tool that has transformed our society and the world. I was fortunate to have computers, AOL dial-up, and an ever-growing variety of game consoles. My favorite game series is The Legend of Zelda; I love its emphasis on exploration, puzzle solving, and fantastical environments.
I studied game development (design and production track) at Montgomery College and The University of Baltimore. I also took a user experience design course via Springboard to improve and broaden my skills, and I received a user experience (UX) certificate in December 2018. Additionally, I hold a CompTIA A+ certification (220-1001 and 1002 editions).
I have worked in the game industry as a freelance designer at Red Aphid and as a game evaluator for Globaloria. I officially founded and registered Flow Wing Studios as a company in December 2017 and released a game called Spitfire Sheep, which is available on Android and iOS. I designed the gameplay mechanics, demoed the game at conventions, performed quality assurance tasks, managed social media pages, and led my team.
I’m also in the information technology field. I previously worked at Virtustream/Dell EMC and International Litigation Services. I currently work at InRule Technologies and am a volunteer for City Dogs & City Kitties Rescue as a cat adoption profile writer.