My name is Arielle Shander, and I’m an independent game designer and IT professional.
Since childhood, I’ve been drawn to technology’s vast potential in art, communication, health, and a nigh endless list of other crucial applications. Growing up in the ’90s, I’ve had the privilege of utilizing technology and watching it rapidly evolve into a tool that has transformed our society and the world. I was fortunate to have computers, AOL dial-up, and an ever-growing variety of game consoles. My favorite game series is The Legend of Zelda; I love its emphasis on exploration, puzzle solving, and colorful environments.
I studied game development (design and production track) at Montgomery College and The University of Baltimore. I also took a user experience design course via Springboard to improve and broaden my skills, and I received a user experience (UX) certificate in December 2018. I’ve also earned a CompTIA A+ certification (220-1001 and 1002 editions).
I have worked in the game industry as a freelance designer at Red Aphid and as a game evaluator for Globaloria. I officially founded and registered Flow Wing Studios as a company in December 2017 and released a game called Spitfire Sheep, which is available on Android and iOS. I designed the gameplay mechanics, demoed the game at conventions, performed quality assurance tasks, managed social media pages, and led my team.
I also have two years of IT experience. I previously worked at Virtustream/Dell EMC, where I assisted with incident management and performed tier 1 tasks. Currently, I wield the title of eDiscovery Technical Support at International Litigation Services, and my primary responsibility is to assist users with eDiscovery application issues.
I’m always eager to acquire new skills and learn new tools. I can’t wait to see where my career path will take me next!